Binary sparks

absorb elements. shift colors

(fullversion delayed 6-12 months due to lack of budget!)

currently only making small updates, and code fix


demo 3.0 out now!

The goal is to connect all contacts to plugins of the corresponding color. GAME IN DEVELOPMENT! 

Follow updates on the game under DEV BLOG or on facebook: @ambercrowngames

DESIGN BOOST DEMO (3.0) OUT NOW!


Welcome to the multiverse! Absorb elements. Shift colors. Playing as the alienbot B.O.B your goal is to connect all contacts to plugins of the corresponding color.


REQUIREMENTS:

CPU: ~5 to 7 cores

GPU: Intel/Radeon or similar


Windows 7 or higher

DirectX 11

Disc memory: ~600MB

Microsoft Visual C++ 2013 Runtime


If you get FATAL ERROR when running, double check your dxdiag, and VC++ runtimes (or install the correct ones in the including SETUP folder)


By: Amber Crown Games + External Support

Robin Andblom: Concept, Design, Modelling, Animation, Programming, Music

Ross Terry: Music/Sound FX Support

Adam Russ: Design Support